PrepareMessageCallback

interface PrepareMessageCallback

Can be implemented to prepare the license acquisition message which will be sent to the license acquisition server.

See also

Functions

prepareMessage
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abstract fun prepareMessage(keyMessage: Array<Byte>): Array<Byte>
Can be used to prepare the license acquisition message which will be sent to the license acquisition server.As many DRM provider expect different, vendor-specific message, this can be done using this user-definedfunction (optional / depending on the DRM server).